|
Post by AnT on Jan 11, 2009 16:12:57 GMT -5
I kinda liked the other version of capturing.
|
|
|
Post by Alien-Child on Jan 11, 2009 16:44:38 GMT -5
For wild Pokémon to appear, an other player has to play it, and a trainer is allowed to capture it. To capture Pokémon, it's the pokeball VS the Pokémon's speed or defense, and for every 5 HP a Pokémon looses, they loose both 3 points in speed, defense and Sp. Def during a pokeball's toss. The opposing Pokémon/Digimon still have the normal speed/defense for battles. Poke Ball: 6 points Great Ball: 9 Points Ultra Ball: 12 Points Master Ball: Instant Catch Players can have infite Pokeballs, but Great and Ultra have to be bought. Master Balls have to be givien by important characters. Apricorn Balls and others are coming soon. For whoever controls that Pokémon, it's up to the player who caught the Pokémon and the player who first played that Pokémon.
|
|
|
Post by Alien-Child on Jan 13, 2009 0:04:01 GMT -5
(Idea own by AnT)
Digi-balls: Because regular Digi-Ports don't work in Pokearth, these Poke-balls that are able to capture Digimon. However, these poke-balls will only sent the captured Digimon back to the Digi World. The trainer cannot use the captured Digimon (At least for now).
The Digi-balls can only be created by a D3, and it'll have the same strength depending on the type of poke-ball it was created from. While the trainer cannot use the Digimon, the Digi-balls can create a program for their Poke-dex that'll save their data, just like how you get a Pokémon's data when you capture them in the game.
|
|
|
Post by Alien-Child on Jan 13, 2009 17:11:19 GMT -5
Snag Balls They can only be created by Snag Machines. EDither one of the big ones Team Snagem have, or portable ones attach to the arms like Micheal or Wes. They're modified Pokeballs of ordinary kinds that are able to snag pokemon like they're wild. So Snaggers can snag any pokemon from other trainers, but partners. The only one able to use Snag Machines are Wes, Micheal, Team Snagem members, members of Pokemon HQ.
Digi-Snag Balls? As of yet, no
Capture Styler Pokemon Rangers can only have one pokemon to help them battle and try to make contact with pokemon, but instead of challenging the pokemon's speed/defense, it their power/mental. So the ranger's partner or pokemon or ally mons have to weaken the HP to decrease the power/mental when it comes to the styler. Here's the various Stylers so far;
School Styler Just a begginer's styler, doesn't allow Poke-Assist. Though, ally mons can still help.
Capture Styler The normal styler, and the only one in Fiore. Allows Poke-Assit
Fine Styler Has a 12-dice stat rate, given to Top Rangers
Vatonage Styler Made from Tears of Princes and is a one of a kind. Unlike the previous Stylers, it can capture pokemon under hypnosis.
So far, Stylers can't capture digimon, also after the thread, all Rangers are expected to send all their pokemon (except partner) free.
|
|
|
Post by Alien-Child on Jan 13, 2009 17:34:34 GMT -5
(Note: All Poké-Balls still must turn into a Digi-ball in order to capture Digimon.)
Apricorn Balls These are specail balls that could me made from a fruit called Apricorn in Johto. So they can only be made by him, or merchants in other regions.
Level Ball Made by the Red Apricor, if the trainer's current Pokémon's Max HP is higher than the opposing mon's, than the ball gets 12 Dices. If it's double or more, than it's a 24 Dice. If it's four times more, than it's 48 dices.
Lure Ball Made by Blue Apricon, use to catch mons on a rod by 18 dices
Moon Ball Made by Yellow Apricorn, and use if opposing mon can use Moon Stone or DigiEgg of Hope, it's a 12 dice
Friend Ball Green Apricorn, use over another pokeball like D-Spheres. Makes friends with the captured pokemon fast.
Fast Ball This Poké-Ball's dice base is based on half the target Pokemon's speed.
Heavy Ball From Black Apricorns. Throw roll is half of Digimon/Pokemon's current Defense or Sp.Defense, whichever is higher.)
Love Ball From pink Apricorn, if opposing mon is opposite genders with the current Pokémon, 48 stats
|
|
|
Post by Alien-Child on Jan 13, 2009 18:21:41 GMT -5
Hoenn Pokeballs Pokeballs specailly made from Hoenn. If outside the region, they have to be bought from merchants or given by people who went overseas.
Net Ball When against mons of water or bug variety, the dice stat is 2/3 to mon's speed
Dive Ball Use only underwater, adds the foe's enviormental bonus to dice.
Nest Ball This poke-ball is a 6-sided dice. Add the difference between your Pokemon's Power or Sp Attack to the target's.
Repeat Ball If the mon was already caught, then the dice is 12
Timer Ball At the start of a battle, the starting dice of this poke-ball is 1. It increases each of your turns.
Premier Ball A gift ball from PokeMarts
Luxery Balls Captures mons and gives happiness to max
|
|
|
Post by Alien-Child on Jan 13, 2009 18:26:55 GMT -5
Sinnoh Balls Balls Purchase in Sinnoh and can be ship from there
Heal Ball Catches a mon normally and heals it fully
Dusk Ball When fighting in the dark, the ball gets a stat of 20
Cherish Balls Contains pokemon handed from events
Quick Ball Starts with 18 stats, but it decreased by 3 for every 5 turns
|
|
|
Post by Alien-Child on Apr 6, 2010 15:56:30 GMT -5
Poke/Digi-Assist Allows a Ranger to use a pokemon he has captured, or a digimon who's partner charge the stylus, to assist thr Ranger. For a Digi-Assist, a chosen of any digivice charges the Stylus like a Digi-Ball, and the type depends on the digimon's current form. Digi-Assist is the only time when a Ranger can 'befriend' a digimon, though they can't capture like they do with pokemon. Instead they can calm down enrage digimon or improve misbehaving digimon (like Mimi's digivice did to Sukamon and Chuumon). Like the Digi-Balls with the Pokedex, a succesfull capture sends the digimon's info to the Ranger's Browser. The assist doesn't work on pure evil digimon, but it dos gather the information. When against a mon vulnerable to the selected type, increase the Stylus' power by 4. Upon every charge of a digivice, the dice stats increase by 1.
|
|